Socket.IO 1.1.0
Today we pushed version 1.1.0 of Socket.IO with a lots of bug fixes and some new additions. This release comes thanks to the work of more than 20 contributors. Server hasBin no longer iterates over...
View ArticleSocket.IO 1.2.0
Socket.IO 1.2.0 is now live with important bug fixes and a few API updates. We couldn’t have made this happen without the help of old and new contributors. A big hand to everyone who participated in...
View ArticleSocket.IO 1.2.1
Socket.IO 1.2.1 is here with a few very important bug fixes. We also improved the reliability of our CDN’s DNS service, that resulted in a brief outage on Nov 5th 2014. Upgrading should be as simple as...
View ArticleSocket.IO 1.3.0
Server Socket.IO 1.3.0 is out with lots of fixes, in addition to stability and performance improvements. You can also now configure the clients with custom SSL and reconnection backoff parameters. Fix...
View ArticleNative Socket.IO and Android
In this tutorial we’ll learn how to create a chat client that communicates with a Socket.IO Node.JS chat server, with our native Android Client! If you want to jump straight to the code, it’s on...
View ArticleSocket.IO 1.3.3
Socket.IO 1.3.3 is a backwards-compatible recommended upgrade for everyone. It addresses a bug in the parser that could break the decoder with maliciously-crafted binary packets. We now warn about...
View ArticleSocket.IO 1.3.4
Socket.IO 1.3.4 corrects the 1.3.3 build that included extra unused code. <script src="https://cdn.socket.io/socket.io-1.3.4.js"></script>
View ArticleSocket.IO 1.3.5
Socket.IO 1.3.5 addresses a parser issue. Upgrade recommended. Completely backwards-compatible. <script src="https://cdn.socket.io/socket.io-1.3.5.js"></script>
View ArticleSocket.IO on iOS
We are pleased to announce the immediate availability of the Socket.IO Swift Client! You’ll now be able to write code that runs natively on iOS and OSX, while maintaining the simplicity and...
View ArticleSocket.IO C++
I’m really proud to announce the first release of the Socket.IO C++ Client on GitHub! Based on Boost and WebSocket++, this full-featured Socket.IO 1.0 client has the fundamental advantage of working on...
View ArticleSocket.IO P2P
Today we’re very happy to introduce Socket.IO P2P, the easiest way to establish a bidirectional events channel between two peers with a server fallback to provide maximum reliability. Let’s look at the...
View ArticleSocket.IO 1.3.6
Socket.IO 1.3.6 addresses a build issue with the ws module on Windows. <script src="https://cdn.socket.io/socket.io-1.3.6.js"></script>
View ArticleSocket.IO 1.3.7
Socket.IO 1.3.7 includes support for io.js and Node.JS 4.0.0. <script src="https://cdn.socket.io/socket.io-1.3.7.js"></script>
View ArticleSocket.IO 1.4.0
Socket.IO 1.4.0 ship with new features like automatic compression for XHR and WebSockets, lots of bug fixes and significant performance and memory improvements. Compression is enabled by default, as...
View ArticleSocket.IO 1.4.1, 1.4.2 and 1.4.3
We published three minor releases right after 1.4.0 addressing build issues in different environments. Socket.IO-client now includes the latest version of engine.io-client Fixed an issue that was...
View ArticleSocket.IO 1.4.4
We just published to fixes for socket.io-client: Building with browserify or webpack is now completely straightforward. No need to exclude/ignore or noParse/externals the ws module. Improved the JSONP...
View ArticleSocket.IO 1.4.5
We just published some quick fixes! Fixed socket.io-client usage with NativeScript. Fixed graceful close of the attached http Server of socket.io and engine.io. Get the latest client from the CDN:...
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